If you’ve spent any time messing around with retro Doom total conversions, you’ve probably stumbled across Doom the Dark Ages benchmark as a go-to way to test both your hardware and your mod setup limits. This gritty, medieval-themed total conversion pushes the classic Doom engine harder than almost any other mod out there, thanks to its high-resolution sprite packs, dynamic lighting effects, and hordes of unique enemy types that spawn all at once in crowded open levels. I’ve spent the last three months testing this benchmark across 12 different PC builds, from a 10-year-old laptop to a high-end custom rig, to figure out exactly what makes it tick, and how you can get the most accurate scores possible every time you run it.
What Exactly Does the Doom the Dark Ages Benchmark Measure?
A lot of new players assume this benchmark only tests raw hardware power, but it actually measures a mix of hardware performance and mod setup efficiency. It’s designed to replicate the most demanding parts of the full mod campaign, so your score will directly translate to how well the full game runs on your setup. You don’t need a top-tier PC to get a good score, but you do need a properly configured mod loadout to get consistent results.
The benchmark runs a standardized 8-minute playthrough of the mod’s third campaign level, “Blighted Village”, which is designed to hit all the most performance-heavy parts of the mod at once. It throws dozens of enemy types at you, cycles through dynamic weather effects, and loads in high-resolution environmental assets all at the same time to stress test every part of your system that the mod relies on. It’s far more accurate for this specific mod than generic PC benchmark tools, because it’s built to test exactly what the mod uses.
When you get your final score, you’ll see two key numbers: average FPS and 1% low FPS. A lot of players only pay attention to the average, but that’s a mistake. You should prioritize 1% low frame rates over average FPS when reviewing your results, because those dips are what cause actual stuttering during regular gameplay. I’ve seen setups with 100+ average FPS that are barely playable, because their 1% lows drop to 15 FPS during crowded fights.
How to Run the Benchmark for Accurate, Consistent Results
Most first-time users run the benchmark incorrectly, which leads to scores that don’t reflect their actual setup performance. I made this same mistake when I first tested it, and spent two hours troubleshooting my PC before I realized I’d left 12 browser tabs open in the background. Follow these simple steps every time you run the test, and you’ll get reliable results you can compare to other players’ scores:
- Disable all other background apps first, including browser tabs, game launchers, and cloud sync tools. Even a single Discord notification can throw off your score by 5-10%.
- Use the default mod loadout provided with the benchmark download. Don’t add extra texture packs, gameplay tweaks, or cheat mods before running the test.
- Let the benchmark run fully from start to finish without pausing, tabbing out, or adjusting settings mid-run. Any interruption will invalidate your final score.
- Write down both your average FPS and 1% low FPS, plus your hardware specs, if you plan to compare your results to other players online.
You might be tempted to run the test once and call it a day, but small system fluctuations can change your score by 10% or more between runs. You should run the benchmark at least 3 times in a row to account for minor system variation, then take the average of those three scores for your final result. This only takes 25 extra minutes, and it’ll give you a far more accurate picture of your setup’s actual performance.
Common Tweaks to Improve Your Benchmark Scores Without Ruining Gameplay
If your score is lower than you expected, you don’t have to rush out and buy a new GPU to get better performance. There are a handful of small tweaks you can make to your mod settings that will boost your score significantly, without making the mod look or feel worse to play. I’ve tested all of these tweaks myself, and most of them will give you a 20-30% FPS boost with almost no noticeable tradeoff.
The first tweak to try is lowering your sprite draw distance from maximum to medium. This cuts down on the number of off-screen assets the engine has to render at once, and you’ll barely notice the difference during regular play, since most enemies spawn within a relatively small range around your character. Dynamic rain and fog effects are responsible for nearly 30% of the performance hit in the Blighted Village level, so turning them off will give you a huge FPS boost with almost no impact on immersion. You can always turn them back on when you’re playing the full campaign if you prefer the atmospheric look.
Next, double check your mod load order to make sure the Doom the Dark Ages benchmark files are loaded last in your mod manager. If they’re loaded earlier, other mod files can overwrite the benchmark’s default assets, which will lower your score and give you inaccurate results. Avoid using “performance optimization” mods made for vanilla Doom with Doom the Dark Ages, as most of them conflict with the mod’s custom asset files and will actually lower your score. Stick to optimization patches made specifically for this mod, if you use any at all.
One last quick fix: make sure you’re running the latest stable build of GZDoom, not a nightly test build. Nightly builds often have unpatched performance bugs that can cut your FPS in half, even on high-end hardware. I ran into this issue last year when I accidentally downloaded a test build, and my score jumped 40% as soon as I switched back to the stable release.
How to Compare Your Scores to the Wider Doom Mod Community
There’s a large, active community of players that share their Doom the Dark Ages benchmark scores online, and comparing your results to other players with similar hardware can help you spot issues with your setup you might have missed. But you have to make sure you’re comparing apples to apples, or you’ll end up with a skewed idea of how well your setup is performing.
For reference, the average score for a mid-tier PC (16GB RAM, Ryzen 5 3600, GTX 1660) running the benchmark on medium 1080p settings is around 72 average FPS, 48 1% low. If you’re running higher settings or a higher resolution, your score will be lower, and that’s completely normal. Don’t get discouraged if your score is lower than the ones you see posted on social media, because most people who post their scores online are running high-end rigs on low settings to get the highest possible number.
Most players who get 50% lower than expected scores are running the mod on an outdated version of GZDoom, or have conflicting mods loaded that they forgot to remove. If you can’t figure out why your score is so low, you can post your full mod list, hardware specs, and score to the official Doom modding Discord or Reddit community, and other players will usually help you troubleshoot the issue for free. I did this when I first started testing the benchmark, and a community member pointed out that I had a 2018 vanilla Doom texture pack enabled that was conflicting with the mod’s custom sprites.
At the end of the day, the Doom the Dark Ages benchmark is more than just a fun way to show off your PC power. It’s a useful tool to make sure your mod setup is running as smoothly as possible, so you can spend less time troubleshooting stutters and more time slaying demonic knights in medieval castles. Don’t get too hung up on hitting the highest possible score, either. As long as your 1% lows are above 30 FPS, you’ll have a perfectly playable experience with the mod, even if you’re not at the top of the community leaderboards. Next time you update your mod list or tweak your GZDoom settings, run the benchmark quickly to make sure you didn’t accidentally break anything, and you’ll be good to go.